Official Patch Notes
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Rejuv only heals the person hitting the crystal
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Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds
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Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds
Heroes
- Abrams: Infernal Resilience damage regenerated increased from 12% to 13%
- Bebop: Weapon Range growth per boon increased from 1.2 to 1.5
- Bebop: Bullet damage growth per boon increased from 0.13 to 0.14
- Bebop: Exploding...