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Viscous
Selected community build

Concerns of The Deep? I'm Punchin'

Build #5756Latest v239May 26, 2026

"Goo hits harder than you think, doesn't it?" The 1st build in the "Concerns of The Deep" series, made for beginners and for fun. They are not aimed to be the most meta builds. This one is oriented around Puddle Punch (3), melee and your gun. You'll be punching anyone in your way! Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5

Back to Viscous
Win rate
48.1%

136 wins / 147 losses

Matches
283

266 unique players tracked

Pick rate
8.5%

Popularity #2 for this hero

Win-rate rank
#13

Ranked within the popular resolved selected builds

Ability Leveling Order

Ability unlocks and upgrades by step.

16 steps
Ability leveling order by ability and step
Ability12345678910111213141516
Splatter
The Cube
Puddle Punch
Goo Ball

Build items

Guide items grouped by the build categories and labeled with item category, tier, and soul cost.

8 categories

Early Game

Buy left to right. Use Splatter (1) to poke your enemies, along with Puddle Punch (3) displace your enemies. If you're struggling, buy a Lane Extra item.

6 items
Mystic Burst

Mystic Burst

Spirit T1800 souls

More poke with Splatter (1). |Upgrade into: Tankbuster|

Monster Rounds

Monster Rounds

Weapon T1800 souls

Helps you hold your lane and kill Troopers faster. |Can be sold for a slot|

Sprint Boots

Sprint Boots

Vitality T1800 souls

The out of combat regen will help with sustain, while the sprint speed can help you move around to get boxes! |Upgrade into: Trophy Collector|

Trophy Collector

Trophy Collector

Vitality T21,600 souls

If you tend to rack up kills & assists, this will help getting more souls.

High-Velocity Rounds

High-Velocity Rounds

Weapon T1800 souls

Helps with securing/denying souls. |Upgrades into: Express Shot|

Mystic Expansion

Mystic Expansion

Spirit T1800 soulsImbue

Increases the size of Puddle Punch (3). |Upgrade into: Greater Expansion|

Lane Extras

Optional

Buy ONE if struggling to remain in lane, to not miss out on souls. Grit is a good pick if you plan to get a barrier.

5 items
Extra Regen

Extra Regen

Vitality T1800 souls

Can be bought in lane if needed. Will get upgraded. |Upgrades into: Healing Booster|

Healing RiteActive

Healing Rite

Vitality T1800 souls

A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Upgrades into: Rescue Beam|

Rebuttal

Rebuttal

Vitality T1800 souls

Only get if you're facing a melee-heavy lane. |Can be sold for a slot|

GritActive

Grit

Vitality T1800 souls

A barrier on demand. Useful when going in, or trying to get out. Upgrades into many different barrier items.

Extra Charge

Extra Charge

Spirit T1800 souls

Allows you to displace your enemies more often. |Upgrade into: Rapid Recharge|

Mid Game

Buy left to right. Use Puddle Punch (3) to boost yourself around the map. Use your Alt-Fire (Right Click) to use Express Shot and Mystic Shot for big bursts of damage.

12 items
Bullet Resist Shredder

Bullet Resist Shredder

Spirit T21,600 souls

Splatter (1), Mystic Shot and Spirit Snatch will trigger this. Allowing you to deal more damage with your melee or gun. |Can be sold for a slot|

Spirit Strike

Spirit Strike

Spirit T1800 souls

Extra spirit damage when you use Puddle Punch (3). Has a cooldown. |Upgrade into: Spirit Snatch|

Mystic Shot

Mystic Shot

Weapon T21,600 souls

An increased in burst damage when used with Express Shot. Both share the same cooldown!

Express Shot

Express Shot

Weapon T33,200 souls

Use it with your Alt-Fire (Right Click) to deal a nice burst of damage! Mystic Shot shares the same cooldown!

Melee Lifesteal

Melee Lifesteal

Vitality T1800 souls

Allows your Puddle Punch (3) to restore about ~100hp when you hit a hero. |Upgrades into: Lifestrike|

Lifestrike

Lifestrike

Vitality T33,200 souls

A huge increase in survivability. Combined with Puddle Punch (3) lifesteal, it'll heal you a decent amount.

Melee Charge

Melee Charge

Weapon T21,600 souls

To land heavy melees easier and increase heavy melee damage. Works with Puddle Punch (3) once fully upgraded! |Upgrades into: Crushing Fists|

Tankbuster

Tankbuster

Spirit T33,200 souls

Lot more damage when triggered by either Splatter (1), or Spirit Snatch in late game.

Hunter's Aura

Hunter's Aura

Weapon T33,200 souls

If you tend to take 1v1 fights a lot, this item will give you the upperhand.

Greater Expansion

Greater Expansion

Spirit T33,200 souls

More range for your whole kit, your Puddle Punch (3) will be huge!

Spirit Snatch

Spirit Snatch

Spirit T33,200 souls

The enemy gets weaker and you get stronger! Works with Puddle Punch (3). Mind the cooldown.

Rapid Recharge

Rapid Recharge

Spirit T33,200 souls

More charges of Puddle Punch (3) for extra mobility.

Survival - Mid-Game

Optional

If you're struggling, don't wait too long to grab one of these, so you can avoid dying more.

10 items
Healbane

Healbane

Vitality T21,600 souls

An easy to trigger anti-heal. Gives you a nice heal when you kill someone, as long as they had the effect on them. This can be used against Victor.

Reactive Barrier

Reactive Barrier

Vitality T21,600 souls

Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!

Spirit Shielding

Spirit Shielding

Vitality T21,600 souls

Taking too much SPIRIT damage too quickly? Take this. This item will grant you a nice Barrier and out of combat regen.

Weapon Shielding

Weapon Shielding

Vitality T21,600 souls

Taking too much GUN damage, too quickly? Take this. It'll give you a nice Barrier and out of combat regen.

Warp StoneActive

Warp Stone

Vitality T33,200 souls

To engage or escape. Grants some nice bullet resistance! Use it vertically for even easier escapes. You can also use it in Goo Ball (4) to change directions.

Rescue BeamActive

Rescue Beam

Vitality T33,200 souls

If you want to be more of a Support. You can pull an ally who is in The Cube (2).

Metal SkinActive

Metal Skin

Vitality T33,200 souls

Become immune to bullets! But mind the on-hit effects like Tesla Bullets or Mercurial Magnum! Useful against: Drifter, Haze, Silver, Venator, Vyper, Wraith and more.

Spirit Resilience

Spirit Resilience

Vitality T33,200 souls

Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)

Counterspell

Counterspell

Vitality T33,200 souls

Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...

Dispel MagicActive

Dispel Magic

Vitality T33,200 souls

Removes Bebop's Bomb, Infernus' Burn, and more! Does NOT remove Pocket's Affliction.

Late Game

Optional

These items are organized in an order of suggestion. Buy as you see fit. You cannot buy them all. It'll depend on your current match and what would be most efficient.

10 items
ColossusActive

Colossus

Vitality T46,400 souls

More useful when going in with melee, rather than just using Puddle Punch (3).

Crushing Fists

Crushing Fists

Weapon T46,400 souls

Puddle Punch (3) can now stun the enemy, give you back ammo and lower the enemy's bullet resistance!

Berserker

Berserker

Weapon T33,200 souls

The more damage you take, the stronger you'll get. This increases your melee damage!

Spellslinger

Spellslinger

Weapon T46,400 souls

Use Puddle Punch (3) to stack it! The fire rate gain and reload speed should make you able to deal with any enemy.

Inhibitor

Inhibitor

Vitality T46,400 souls

Incredibly useful to lower the enemies' healing but also damage. Works perfectly against Victor.

Silencer

Silencer

Weapon T46,400 souls

Lowers the damage of Spirit heroes by hitting them. Silencing them is also beneficial.

Phantom StrikeActive

Phantom Strike

Vitality T46,400 souls

Damage and Mobility. This will bring down any flying enemy to the ground, and allow you to close the gap for your burst combo.

Crippling Headshot

Crippling Headshot

Weapon T46,400 souls

If you want to help your team deal more damage, while also reducing the enemy's healing. This works great against Victor!

Arctic BlastActive

Arctic Blast

Spirit T46,400 souls

More damage. A strong burst of damage that interrupts movement. If you tend to be close enough to your target, this can help a lot.

ScourgeActive

Scourge

Spirit T46,400 souls

Very efficient when going in! And makes you survive more against Spirit oriented enemies.

Survival - Late Game

Optional

If you find yourself struggling to survive during late game fights, pick ONE! They'll allow you to survive much more!

9 items
Indomitable

Indomitable

Vitality T46,400 souls

Basically an Automatic Counterspell against CC. Works against Cursed Relic. If facing many CC, buy Unstoppable. Very useful against Lash's Ult, Vyper's Ult, Bebop's Hook, Doorman's Ult and much more!

UnstoppableActive

Unstoppable

Vitality T46,400 souls

You cannot get stunned by parries while this is active! (Damage will still be negated) This is your pick against many CC in the late game.

Spellbreaker

Spellbreaker

Vitality T46,400 souls

Allows you to survive with burst spirit damage. Very useful against Apollo, Bebop, Grey Talon, Lash, Mirage, and more.

Plated Armor

Plated Armor

Vitality T46,400 souls

A better pick than Metal Skin when facing enemies with On-Hit effects (Toxic Bullets, Tesla Bullets...)

Juggernaut

Juggernaut

Vitality T46,400 souls

Very useful against gun-focused characters like Haze, Drifter, Wraith, Vyper and more.

Witchmail

Witchmail

Vitality T46,400 souls

You'll take a lot of Spirit Damage late game, so this will proc a lot, granting you a lot more charges of Puddle Punch (3)!

Cheat Death

Cheat Death

Vitality T46,400 souls

This allows you to Goo Ball (4) away for free.

Divine BarrierActive

Divine Barrier

Vitality T46,400 souls

Dispel Magic but stronger and for an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...)

Ethereal ShiftActive

Ethereal Shift

Spirit T46,400 souls

Allows you to keep the Cube (2) for your teammates, while this acts as your own "Cube". Very useful against telegraphed ultimates, like Lash's.

Counter Actives

Optional

Helps you deal with various threats you might encounter. Cursed Relic will shutdown any carry!

10 items
Rusted BarrelActive

Rusted Barrel

Spirit T1800 souls

Makes laning more difficult for your enemies. You'll also deal more damage to them. Useful against: Haze, Wraith, Drifter, Infernus, Mina, Silver and more.

Spirit SapActive

Spirit Sap

Spirit T21,600 souls

Use it before engaging to debuff your target. Can be replaced by other Tier 2 Spirit items in the Alternative category. |Upgrades into: Focus Lens|

Slowing HexActive

Slowing Hex

Spirit T21,600 souls

Slows those pesky mobility heroes. Useful against: Apollo, Calico, Celeste, Mina, Pocket, Rem and more.

Disarming HexActive

Disarming Hex

Spirit T33,200 souls

More useful than Metal Skin when gun-focused characters have on-hit effects. Useful against: Celeste, Drifter, Graves, Haze, Infernus, Mina and more.

KnockdownActive

Knockdown

Spirit T33,200 souls

To shutdown ultimates or flying enemies! Useful against: Bebop, Celeste, Grey Talon, Kelvin, Lash, Seven and more.

DecayActive

Decay

Spirit T33,200 souls

A decent anti-heal that deals damage scaling with Spirit. Useful against: Abrams, Billy, Mo&Krill, Shiv, Silver and more. DO NOT USE AGAINST VICTOR.

Silence WaveActive

Silence Wave

Spirit T33,200 souls

This item can counter Indomitable. Useful against anyone who relies on their abilities, such as Apollo, Calico, Pocket, Lady Geist, Victor and more.

Cursed RelicActive

Cursed Relic

Spirit T46,400 souls

If an enemy gets out of control, this will help shut them down. Careful of when to use it if they get Unstoppable or Indomitable! Useful against: Anyone.

Vortex WebActive

Vortex Web

Spirit T46,400 souls

Throw a SQUID from the DEEP. Pull them in! Useful against: Apollo, Calico, Celeste, Holliday, Infernus and many more.

Focus LensActive

Focus Lens

Spirit T46,400 souls

Increases your burst damage considerably, allowing you to secure kills.

Optionals & Situationals

Optional

Items in this category aren't part of the core build, and do not have any form of left to right priority. They are all useful in their own ways, and got annotations for you to understand why to pick them and what they do. You can pick them to experiment and make your very own build!

40 items
Close Quarters

Close Quarters

Weapon T1800 souls

More damage against close enemies, which includes Troopers |Upgrade into: Point Blank|

Weakening Headshot

Weakening Headshot

Weapon T21,600 souls

Lower bullet resistance means more melee damage. |Upgrade into: Crippling Headshot|

Opening Rounds

Opening Rounds

Weapon T21,600 souls

More damage with your gun & Alt-Fire, but also Puddle Punch (3). |Can be sold for a slot|

FleetfootActive

Fleetfoot

Weapon T21,600 souls

Use this to do some Heavy Melee Cancels! After starting a heavy melee, activate Fleetfoot to cancel it! This will allow you to trick your opponent.

Recharging Rush

Recharging Rush

Weapon T21,600 souls

Melee hits (Along with Puddle Punch) can trigger this! Meaning you get a charge back after a Puddle Punch (3)! Useful to bait parries and get a charge back easily. |Can be sold for a slot|

Slowing Bullets

Slowing Bullets

Weapon T21,600 souls

Only 4 shots are required to slow down your enemy. |Upgrade into: Weighted Shots|

Kinetic Dash

Kinetic Dash

Weapon T21,600 souls

More fire rate but also one more stamina!

Toxic Bullets

Toxic Bullets

Weapon T33,200 souls

If you tend to use your gun a lot, this will help deal with tanky enemies such as: Shiv, Abrams, Silver, Mo&Krill, Victor, and more.

Point Blank

Point Blank

Weapon T33,200 souls

More damage for Puddle Punch (3)! You don't need to be close for it to work with Puddle Punch (3)!

Weighted Shots

Weighted Shots

Weapon T33,200 souls

More damage, and some debuff resist but mind the negative stats!

Shadow WeaveActive

Shadow Weave

Weapon T33,200 souls

Roam around with ease, but also jump unexpected people with nice bonuses!

Ballistic Enchantment

Ballistic Enchantment

Weapon T33,200 soulsImbue

Way bigger Puddle Punch (3), which makes it even more of a threat during teamfights.

Hollow Point

Hollow Point

Weapon T33,200 souls

Some resist shredding, and damage, but only at high health. Thankfully, Lifestrike will keep you topped up! Puddle Punch (3) does not trigger this, so make sure to shoot the enemy!

Spiritual Overflow

Spiritual Overflow

Weapon T46,400 souls

More damage. You can easily trigger it by shooting the enemy around 5 times or so.

Frenzy

Frenzy

Weapon T46,400 souls

Useful when facing Spirit oriented enemies, allowing you to survive more.

Extra Stamina

Extra Stamina

Vitality T1800 souls

More stamina! |Upgrade into: Stamina Mastery|

Return FireActive

Return Fire

Vitality T21,600 souls

Send back some of the damage you take. Useful when facing gun-oriented heroes.

Debuff Reducer

Debuff Reducer

Vitality T21,600 souls

Lowers the duration of Infernus' Burn, any form of stuns, silence, immobilize and more. |Upgrade into: Spellbreaker|

Enduring Speed

Enduring Speed

Vitality T21,600 souls

More move speed, and also regen! |Upgrade into: Juggernaut|

Healing Booster

Healing Booster

Vitality T21,600 souls

Increases the lifesteal of Puddle Punch (3) but also the efficiency of Lifestrike. Can be replaced by another Vitality Tier 2. |Upgrades into: Healing Tempo|

Guardian WardActive

Guardian Ward

Vitality T21,600 souls

If you want to Support an ally, this will help them survive more! |Upgrade into: Divine Barrier|

Enchanter's Emblem

Enchanter's Emblem

Vitality T21,600 souls

Survival, sustain, cooldown reduction and damage! Keep as long as possible, then replace with better resistance.

Battle Vest

Battle Vest

Vitality T21,600 souls

Sustain, survival, fire rate and damage! You can buy a different Tier 2 Vitality item instead. |Can be sold for a slot|

Restorative LocketActive

Restorative Locket

Vitality T21,600 souls

Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies. |Can be sold for a slot|

Stamina Mastery

Stamina Mastery

Vitality T33,200 souls

A lot more mobility!

Fortitude

Fortitude

Vitality T33,200 souls

This means you don't have to go back to base to heal!

Bullet Resilience

Bullet Resilience

Vitality T33,200 souls

Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)

Healing Tempo

Healing Tempo

Vitality T46,400 souls

A lot of fire rate whenever you use your Cube (2) or use Lifestrike.

Siphon Bullets

Siphon Bullets

Vitality T46,400 souls

To deal with tanky enemies!

Cold FrontActive

Cold Front

Spirit T21,600 souls

Extra burst of damage but requires you to be up close. |Upgrade into: Arctic Blast|

Arcane Surge

Arcane Surge

Spirit T21,600 souls

To boost Splatter (1), Cube (2) and Goo Ball (4), but also get extra mobility. |Can be sold for a slot|

Compress Cooldown

Compress Cooldown

Spirit T21,600 soulsImbue

Lower the cooldown of Splatter (1). |Upgrade into: Superior Cooldown|

Torment Pulse

Torment Pulse

Spirit T33,200 souls

Consider Scourge instead. Will help you deal extra damage when in melee range.

Superior Cooldown

Superior Cooldown

Spirit T33,200 souls

Use your whole kit more often! |Upgrade into: Transcendent Cooldown|

Mystic Reverb

Mystic Reverb

Spirit T46,400 soulsImbue

Extra burst potential, along with a strong slow and lifesteal when using Splatter (1).

Boundless Spirit

Boundless Spirit

Spirit T46,400 souls

More damage. Makes your entire kit stronger. The 15% Spirit increase works with Spirit Snatch.

Echo ShardActive

Echo Shard

Spirit T46,400 soulsImbue

Double Splatter (1) for way more damage. Can also be imbued on The Cube (2) for more life-saving potential.

Spirit Burn

Spirit Burn

Spirit T46,400 souls

Anti-Healing and Extra Burst. Easily triggered by your burst damage. |Replaces Healbane in Late Game|

Transcendent Cooldown

Transcendent Cooldown

Spirit T46,400 souls

Use everything... More often! Such as Spirit Snatch, Mystic Shot, any actives and more!

Magic CarpetActive

Magic Carpet

Spirit T46,400 souls

Mobility. Be anywhere at any moment.