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Viscous
Selected community build

Concerns of The Deep? I'm Ballin'

Build #5755Latest v243May 27, 2026

"When they see this, they'll run for cover!" The 2nd build in the "Concerns of The Deep" series, made for beginners and for fun. They are not aimed to be the most meta builds. This one is oriented around the Goo Ball (4). You'll be ballin' all around the map and disrupting team fights! Extra credit goes to VeMi! Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5

Back to Viscous
Win rate
39.0%

16 wins / 25 losses

Matches
41

39 unique players tracked

Pick rate
1.2%

Popularity #10 for this hero

Win-rate rank
#23

Ranked within the popular resolved selected builds

Ability Leveling Order

Ability unlocks and upgrades by step.

16 steps
Ability leveling order by ability and step
Ability12345678910111213141516
Splatter
The Cube
Puddle Punch
Goo Ball

Build items

Guide items grouped by the build categories and labeled with item category, tier, and soul cost.

9 categories

Early Game

Buy left to right. Use Splatter (1) as often as possible! Remember to dash-jump before using Splatter (1) or Goo Ball (4) once you get Arcane Surge! Buy a Lane Extra item if you're struggling.

6 items
Mystic Burst

Mystic Burst

Spirit T1800 souls

Stronger poke in lane with Splatter (1). |Upgrade into: Tankbuster|

Extra Stamina

Extra Stamina

Vitality T1800 souls

One more stamina to move around. |Upgrade into Arcane Surge|

Arcane Surge

Arcane Surge

Spirit T21,600 souls

Always dash-jump before using Goo Ball (4) or Splatter (1) to empower it! |Can be sold for a slot|

Mystic Expansion

Mystic Expansion

Spirit T1800 soulsImbue

Makes hitting Splatter (1) bounces way easier. |Upgrade into: Greater Expansion|

Extra Spirit

Extra Spirit

Spirit T1800 souls

More damage! |Upgrade into: Improved Spirit|

Improved Spirit

Improved Spirit

Spirit T21,600 souls

Even more damage and some regen! |Upgrade into: Boundless Spirit|

Lane Extras

Optional

Buy ONE if struggling to remain in lane, to not miss out on souls! Grit turns into various Shielding items!

5 items
Monster Rounds

Monster Rounds

Weapon T1800 souls

Helps you hold your lane, and allows you to kill Troopers faster. |Can be sold for a slot|

Extra Regen

Extra Regen

Vitality T1800 souls

Sustain in lane! |Can be sold for a slot|

Healing RiteActive

Healing Rite

Vitality T1800 souls

A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Can be sold for a slot|

Rebuttal

Rebuttal

Vitality T1800 souls

If the enemy tend to melee a lot, surprise them with this! |Can be sold for a slot|

GritActive

Grit

Vitality T1800 souls

A great item to go in or escape. Get it if you plan to get a Shielding item. |Upgrades into: Shielding item of your choice|

Mid Game

Buy left to right. Use Warp Stone in Goo Ball (4) to change direction at will. Feel free to buy a different Tier 2 Vitality instead of Spirit Shielding, or more barrier items if needed!

6 items
Compress Cooldown

Compress Cooldown

Spirit T21,600 soulsImbue

Use Splatter (1) more often. |Upgrade into Superior Cooldown|

Spirit Shielding

Spirit Shielding

Vitality T21,600 souls

Great against constant Spirit damage. You can pick a different Tier 2 Vitality from the Survival Mid-Game category instead! |Can be sold for a slot|

Superior Cooldown

Superior Cooldown

Spirit T33,200 souls

Reduces the Cooldown of all your abilities! |Upgrade into Transcendent Cooldown|

Warp StoneActive

Warp Stone

Vitality T33,200 souls

Your bread & butter in Goo Ball (4). Use it to change direction. Be mindful that you'll lose all momentum upon use.

Duration Extender

Duration Extender

Spirit T21,600 soulsImbue

Increases the duration of Goo Ball (4), along with its stun duration.

Tankbuster

Tankbuster

Spirit T33,200 souls

A nice powerspike in terms of damage for Splatter (1) and Goo Ball (4).

Survival - Mid-Game

Optional

If you find yourself having issues with certain enemies, pick ONE to deal with them!

5 items
Weapon Shielding

Weapon Shielding

Vitality T21,600 souls

You can get this instead of Spirit Shielding if facing Gun-focused enemies, or get both at the same time too!

Healbane

Healbane

Vitality T21,600 souls

An easy to trigger anti-heal. Gives you a nice heal when you kill someone, as long as they had the effect on them. This can be used against Victor.

Reactive Barrier

Reactive Barrier

Vitality T21,600 souls

Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!

Enchanter's Emblem

Enchanter's Emblem

Vitality T21,600 souls

Great against burst Spirit damage.

Spirit Resilience

Spirit Resilience

Vitality T33,200 souls

Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)

Goo Ball Actives

Optional

You can wait until you have Phantom Strike or Scourge first, but you can also buy one at any time.

6 items
Return FireActive

Return Fire

Vitality T21,600 souls

Since you're a big target in Goo Ball (4), you'll be very easy to hit. This will allow you to send back some damage.

Metal SkinActive

Metal Skin

Vitality T33,200 souls

Become immune to bullets! But mind the on-hit effects like Tesla Bullets or Mercurial Magnum! Useful against: Drifter, Haze, Silver, Venator, Vyper, Wraith and more.

InfuserActive

Infuser

Vitality T46,400 souls

Use it before using Splatter (1) or engaging with Goo Ball (4) to heal a lot and deal more damage.

UnstoppableActive

Unstoppable

Vitality T46,400 souls

If facing a lot of CC, this is a better pick than Indomitable. People will always try to stop you from rolling around.

Cold FrontActive

Cold Front

Spirit T21,600 souls

A burst of damage to use with Goo Ball (4). |Upgrade into: Arctic Blast|

Arctic BlastActive

Arctic Blast

Spirit T46,400 souls

A stronger burst of damage, also grants an easy hit while in Goo Ball (4).

Survival - Late-Game

Optional

If you find yourself struggling to survive during late game fights, pick ONE!

5 items
Indomitable

Indomitable

Vitality T46,400 souls

Basically an Automatic Counterspell against CC. Works against Cursed Relic. If facing many CC, buy Unstoppable. Very useful against Lash's Ult, Vyper's Ult, Bebop's Hook, Doorman's Ult and much more!

Spellbreaker

Spellbreaker

Vitality T46,400 souls

Allows you to survive against burst spirit damage. Very useful against Apollo, Bebop, Grey Talon, Lash, Mirage, and more.

Plated Armor

Plated Armor

Vitality T46,400 souls

A better pick than Metal Skin when facing enemies with On-Hit effects (Toxic Bullets, Tesla Bullets...)

Juggernaut

Juggernaut

Vitality T46,400 souls

Really good if gun enemies tend to focus you a lot while in Goo Ball (4). Don't buy it if you are using Return Fire.

Cheat Death

Cheat Death

Vitality T46,400 souls

You'll always be able to use Goo Ball (4) to run away with this.

Late Game

Buy left to right. You can pick between Phantom Strike or Scourge (Or both!). Consider Witchmail sooner if facing a Spirit-Heavy team. If you lack slots, upgrade your items!

11 items
Greater Expansion

Greater Expansion

Spirit T33,200 souls

Increases the size of Goo Ball (4), but also the range of all of your abilities, items, actives and more!

Diviner's Kevlar

Diviner's Kevlar

Vitality T46,400 souls

It'll help you survive a lot more during Goo Ball (4).

Phantom StrikeActive

Phantom Strike

Vitality T46,400 souls

Extremely powerful item that will bring down any flyer, and disable Gun-focused enemies. You can pick Scourge instead if facing mainly Spirit enemies.

ScourgeActive

Scourge

Spirit T46,400 souls

Become tankier against Spirit damage, and deal constant damage around you while in Goo Ball (4). If facing flyers or a lot of gun-focused enemies, consider Phantom Strike first.

Superior Duration

Superior Duration

Spirit T33,200 souls

Can be bought sooner if you lack slots. Increases the duration of all your abilities and items, but also the duration of the stun on Goo Ball (4)!

Boundless Spirit

Boundless Spirit

Spirit T46,400 souls

Another powerspike! More DAMAGE!

Mystic Vulnerability

Mystic Vulnerability

Spirit T21,600 souls

Easy to trigger with all the sources of Spirit Damage that you have. |Upgrades into: Escalating Exposure|

Escalating Exposure

Escalating Exposure

Spirit T46,400 souls

Stacks very easily with Scourge and Spirit Burn!

Transcendent Cooldown

Transcendent Cooldown

Spirit T46,400 souls

Lowers the cooldown of your abilities but also items! Like Warp Stone, Phantom Strike...

Witchmail

Witchmail

Vitality T46,400 souls

If facing a spirit-heavy team, consider this. You'll take a lot of damage while in Goo Ball (4). The cooldown reduction does INCLUDE Goo Ball (4)!

Spirit Burn

Spirit Burn

Spirit T46,400 souls

Very powerful anti-heal. Can be bought sooner if needed. Easy to trigger by rolling on someone and using Splatter (1) on them!

Other Actives

Optional

These actives are also useful while not in Goo Ball (4). They can be used to counter enemies or items.

10 items
Divine BarrierActive

Divine Barrier

Vitality T46,400 souls

Lots of barrier, and a powerful dispel magic effect. For an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...)

Slowing HexActive

Slowing Hex

Spirit T21,600 souls

Will help you hit enemies that tend to use movement abilities like Apollo, Calico, Mina, Lash and more.

Vortex WebActive

Vortex Web

Spirit T46,400 souls

Throw a SQUID from THE DEEP. Pull them into your path while you are rolling in Goo Ball (4), and stop them from using their movement abilities! Useful against: Apollo, Calico, Celeste, and more!

KnockdownActive

Knockdown

Spirit T33,200 souls

To shutdown ultimates or flying enemies! Useful against: Bebop, Celeste, Grey Talon, Kelvin, Lash, Seven and more.

Silence WaveActive

Silence Wave

Spirit T33,200 souls

This item can counter Indomitable. Useful against anyone who relies on their abilities, such as Apollo, Calico, Pocket, Lady Geist, Victor and more.

Cursed RelicActive

Cursed Relic

Spirit T46,400 souls

If an enemy gets out of control, this will help shut them down. Careful of when to use it if they get Unstoppable or Indomitable! Useful against: Anyone.

Echo ShardActive

Echo Shard

Spirit T46,400 soulsImbue

Increases your burst potential with two Splatters (1)!

Magic CarpetActive

Magic Carpet

Spirit T46,400 souls

Can be used to fly while in Goo Ball (4). Keep in mind that if you hit an enemy, the Magic Carpet will disappear.

Dispel MagicActive

Dispel Magic

Vitality T33,200 souls

Removes Bebop's Bomb, Infernus' Burn, and more! Does NOT remove Pocket's Affliction.

ColossusActive

Colossus

Vitality T46,400 souls

ColosSUS. Gives you some good resistances while in Goo Ball (4).

Optionals & Situationals

Optional

Items in this category aren't part of the core build, and do not have any form of left to right priority. They are all useful in their own ways, and got annotations for you to understand why to pick them and what they do. You can pick them to experiment and make your very own build!

23 items
Opening Rounds

Opening Rounds

Weapon T21,600 souls

More damage with your gun, very good during laning phase.

Cultist SacrificeActive

Cultist Sacrifice

Weapon T33,200 souls

Will help you farm while giving you other benefits. Always use on a Tier 3 Neutral enemy (The big, one eyed, alien monster in the jungle).

Frenzy

Frenzy

Weapon T46,400 souls

Useful for when Goo Ball (4) ends.

Restorative LocketActive

Restorative Locket

Vitality T21,600 souls

Health but also Stamina upon use. Only take if facing ability-spamming enemies.

Debuff Reducer

Debuff Reducer

Vitality T21,600 souls

To lower the duration of all debuffs, especially Crowd Control effects that stop you from rolling around (Like Graves' wall) |Upgrades into: Unstoppable|

Counterspell

Counterspell

Vitality T33,200 souls

Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...

Majestic LeapActive

Majestic Leap

Vitality T33,200 souls

Can be used to engage with an advantage or rotate around the map!

Rescue BeamActive

Rescue Beam

Vitality T33,200 souls

You can also pull an ally to you even if they are in The Cube (2)

Stamina Mastery

Stamina Mastery

Vitality T33,200 souls

Allows you to TRIPLE jump during Goo Ball (4).

Bullet Resilience

Bullet Resilience

Vitality T33,200 souls

Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)

Fortitude

Fortitude

Vitality T33,200 souls

More HP works well with Goo Ball (4) resistances. Also allows you to never go back to Base to heal.

Rusted BarrelActive

Rusted Barrel

Spirit T1800 souls

Makes laning more difficult for your enemies. Useful against: Celeste, Drifter, Graves, Haze, Infernus, Mina and more.

Spirit Strike

Spirit Strike

Spirit T1800 souls

Works with Puddle Punch (3).

Spirit SapActive

Spirit Sap

Spirit T21,600 souls

Will increase your damage against a specific target. |Upgrade into: Focus Lens|

Suppressor

Suppressor

Spirit T21,600 souls

Useful against: Celeste, Drifter, Graves, Haze, Infernus, Mina and more.

Spirit Snatch

Spirit Snatch

Spirit T33,200 souls

Works with Puddle Punch (3). This means they get weaker, and you get stronger!

DecayActive

Decay

Spirit T33,200 souls

A decent anti-heal that deals damage scaling with Spirit. Useful against: Abrams, Billy, Mo&Krill, Shiv, Silver and more. DO NOT USE AGAINST VICTOR.

Disarming HexActive

Disarming Hex

Spirit T33,200 souls

More useful than Metal Skin when gun-focused characters have on-hit effects. Useful against: Celeste, Drifter, Graves, Haze, Infernus, Mina and more.

Radiant Regeneration

Radiant Regeneration

Spirit T33,200 souls

Torment Pulse will trigger the regen often. Can be used for extra sustain.

Torment Pulse

Torment Pulse

Spirit T33,200 souls

Constant damage around you while in Goo Ball (4), and Transcendent Cooldown will make it tick faster!

Mystic Reverb

Mystic Reverb

Spirit T46,400 soulsImbue

Extra damage and lifesteal with Splatter (1). The slow complements well with Goo Ball (4) usage.

RefresherActive

Refresher

Spirit T46,400 souls

THE BALLIN' NEVER ENDS!

Focus LensActive

Focus Lens

Spirit T46,400 souls

Debuff and more damage. A very powerful item to kill a specific target! Increases your burst damage considerably.