Early
[L ⇒ R]

Monster Rounds
can be skipped if you don't plan to buy cultist sacrifice, still a great item for lane & jungles though (can buy sprint boots instead if you plan on buying trophy collector)

Extra Health

Melee Charge
your melee won't catch up to the rabbits without this item, most of the time

Melee Lifesteal
ActiveCultist Sacrifice
can be replaced with trophy collector, steal enemy T3 jungle and sinner most of the game (you can no longer melee all 3 T3 jungle at once, its removed from the game, used to be op for this build)

Fortitude
can be rushed depending on the situation, usually sell late game when you dont have slot for T4 greens. fortitude makes you a lil bit tankier and makes you almost always ready for a sudden team fight

Stalker
sell late game for slot
ActiveShadow Weave
longer invis time but longer cd, no bonus movespeed unlike veil walker, has melee damage boost which is perfect (shadow weave is generally better for this build's gimmick)
ActiveCold Front
slows down rabbit and deal chip damage














