Early Game
replacable with return fire healbane or reactive or resto

Monster Rounds
Weapon T1800 souls

Extra Regen
Vitality T1800 souls

Arcane Surge
Spirit T21,600 souls

Extra Spirit
Spirit T1800 souls

Healbane
Vitality T21,600 souls

Enchanter's Emblem
Vitality T21,600 souls

Healing Booster
Vitality T21,600 souls

Mystic Expansion
Spirit T1800 soulsImbue

Duration Extender
Spirit T21,600 souls































