Early Game
Focus on early game pressure!

Extra Spirit
Must pick for most characters. But lowkey +10 spirit dmg sucks lol.

Extra Charge
More pillows = more dmg = more pressure. With Lil Helpers on Troopers, you'll be pushing them back to tower guarenteed.

Improved Spirit
Upgrade path. Still +18 spirit dmg isn't a lot.

Enchanter's Emblem
BUFFED AMAIZNG ITEM. With Tag Along you should be maintaining high hp for both you and your duo. This helps w/Cooldown and a early spirit resist.
ActiveGuardian Ward
BIG support item. With Rem's Tag Along lvl2, you get 25% more duration, range, and barrier effectiveness. Which isn't a lot for GW BUT is good for upgraded + Scourge

Sprint Boots
Now a must, set up item for trophy. You'll be supporting/invading/rotating a lot.

Reactive Barrier
Early game cheap Anti-CC, scales with spirit (I got up to a 1000k shield late game) Getting stunned while in tag along has a chance to boost by 25%! (depends on ult) Upgrades to the dumbest op item.

Extra Regen
Been buying less. Tag Along is just THAT good. Only get if losing lane/getting pressured (better than healing rite imo)







































































