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Warden
Selected community build

Leo - Hybrid Warden

Build #375371Latest v439May 3, 2026

God bless Yoshi and God bless Opening Rounds You can ask me questions in da discord :P

Back to Warden
Win rate
51.2%

254 wins / 242 losses

Matches
496

426 unique players tracked

Pick rate
11.2%

Popularity #2 for this hero

Win-rate rank
#8

Ranked within the popular resolved selected builds

Ability Leveling Order

Ability unlocks and upgrades by step.

20 steps
Ability leveling order by ability and step
Ability1234567891011121314151617181920
Alchemical Flask
Willpower
Binding Word
Last Stand

Build items

Guide items grouped by the build categories and labeled with item category, tier, and soul cost.

10 categories

Lane

6 items
High-Velocity Rounds

High-Velocity Rounds

Weapon T1800 souls
Opening Rounds

Opening Rounds

Weapon T21,600 souls
Monster Rounds

Monster Rounds

Weapon T1800 souls

Sell First

Quicksilver Reload

Quicksilver Reload

Spirit T21,600 soulsImbue
Cultist SacrificeActive

Cultist Sacrifice

Weapon T33,200 souls

Use on enemy T3. More souls = higher boon = higher merc mag dmg

Battle Vest

Battle Vest

Vitality T21,600 souls

Can sell / replace after getting Vampiric Burst

Lane Extra

Optional
5 items
Healing RiteActive

Healing Rite

Vitality T1800 souls

Very op item

Rebuttal

Rebuttal

Vitality T1800 souls

Prio this in Billy lane

Reactive Barrier

Reactive Barrier

Vitality T21,600 souls

Against Abrams, Bebop ETC

Close Quarters

Close Quarters

Weapon T1800 souls

Into Abrams, Billy, Viscous, Calico ETC.

Healbane

Healbane

Vitality T21,600 souls

Mid

7 items
Extra Stamina

Extra Stamina

Vitality T1800 souls
Kinetic Dash

Kinetic Dash

Weapon T21,600 souls
Slowing Bullets

Slowing Bullets

Weapon T21,600 souls
Sprint Boots

Sprint Boots

Vitality T1800 souls
Enduring Speed

Enduring Speed

Vitality T21,600 souls
Enchanter's Emblem

Enchanter's Emblem

Vitality T21,600 souls
Weighted Shots

Weighted Shots

Weapon T33,200 souls

Mid Defensives

Optional
4 items
Dispel MagicActive

Dispel Magic

Vitality T33,200 souls
Spirit Resilience

Spirit Resilience

Vitality T33,200 souls
Counterspell

Counterspell

Vitality T33,200 souls

Lash, Wraith, Pocket

Metal SkinActive

Metal Skin

Vitality T33,200 souls

Very good against: Haze, Silver, Venator

Late

8 items
Extra Spirit

Extra Spirit

Spirit T1800 souls
Surge of Power

Surge of Power

Spirit T33,200 soulsImbue
Mercurial Magnum

Mercurial Magnum

Spirit T46,400 soulsImbue
ColossusActive

Colossus

Vitality T46,400 souls
Crippling Headshot

Crippling Headshot

Weapon T46,400 souls
Vampiric BurstActive

Vampiric Burst

Vitality T46,400 souls

Replace Battle Vest with this.

Boundless Spirit

Boundless Spirit

Spirit T46,400 souls
Spellslinger

Spellslinger

Weapon T46,400 souls

Situational Gun

Optional
3 items
Hollow Point

Hollow Point

Weapon T33,200 souls
Blood TributeActive

Blood Tribute

Weapon T33,200 souls
Heroic AuraActive

Heroic Aura

Weapon T33,200 souls

Extra Spirit

Optional
2 items
Slowing HexActive

Slowing Hex

Spirit T21,600 souls

Against Calico, Mina, Infernus

KnockdownActive

Knockdown

Spirit T33,200 souls

Extra Vitality

Optional
4 items
Leech

Leech

Vitality T46,400 souls
Juggernaut

Juggernaut

Vitality T46,400 souls

Buy when slotlocked. Can replace emblem with Spirit resilience after this to hit Vitality Investment.

Indomitable

Indomitable

Vitality T46,400 souls
Siphon Bullets

Siphon Bullets

Vitality T46,400 souls

Can replace Battle Vest with this extremely late.

Extra Gun

Optional
4 items
Lucky Shot

Lucky Shot

Weapon T46,400 souls
Frenzy

Frenzy

Weapon T46,400 souls
Ricochet

Ricochet

Weapon T46,400 souls
Silencer

Silencer

Weapon T46,400 souls

Dont buy!

Optional

Radiant Regeneration from Deadlock is often considered a bad item because it looks stronger on paper than it actually is in real matches. While passive health regeneration sounds useful, the item simply doesn’t keep up with the pace and damage output of the game.First, the regeneration is too slow to matter during fights. In Deadlock, most engagements are decided quickly by burst damage, crowd control, and positioning. Radiant Regeneration only provides value over time, which means it helps after a fight, not during one. If you’re being focused, the healing is negligible and won’t save you.Second, the item has poor cost efficiency. The resources you spend on Radiant Regeneration could be used on items that give immediate impact—such as damage, mobility, shields, or lifesteal. Those alternatives help you win fights, secure objectives, and snowball advantages, whereas Radiant Regeneration just helps you recover slowly if nothing else is happening.Another issue is that it encourages passive play. Instead of rewarding aggressive or skillful decisions, the item promotes backing off and waiting for health to come back. In a fast, momentum-based game like Deadlock, this can put you behind in pressure and map control.Finally, Radiant Regeneration scales poorly into the late game. As enemy damage increases, flat regeneration becomes less and less relevant. By that stage, items that provide survivability through shields, resistances, or active effects are far more valuable.Overall, Radiant Regeneration is a trap item: it feels safe and comfortable, especially for newer players, but it rarely contributes to winning fights or games. In most situations, investing in more proactive and impactful items is the better choice.

1 items
Radiant Regeneration

Radiant Regeneration

Spirit T33,200 souls