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Paradox
Selected community build

Very Big Pulse

Build #320412Latest v38May 1, 2026

Revolving around Pulse Grenade, you dive into the enemy team throwing 2 Pulse Grenades, and making them stay in the AoE Mayhem. Also extremely good at jungle. A fairly trappy and tricky Paradox style of play. Trick people into CQC situations and youl see. March Patch made this build miles better!

Back to Paradox
Win rate
42.8%

62 wins / 83 losses

Matches
145

132 unique players tracked

Pick rate
2.8%

Popularity #5 for this hero

Win-rate rank
#20

Ranked within the popular resolved selected builds

Ability Leveling Order

Ability unlocks and upgrades by step.

56 steps
Ability leveling order by ability and step
Ability1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556
Pulse Grenade
Time Wall
Kinetic Carbine
Paradoxical Swap

Build items

Guide items grouped by the build categories and labeled with item category, tier, and soul cost.

8 categories

Early

Also, feel free to just... Queue Build and go from there. Start killing T2 creeps at Mystic Vulnerability

6 items
Extra Regen

Extra Regen

Vitality T1800 souls

Sell when asked

Extra Stamina

Extra Stamina

Vitality T1800 souls
Monster Rounds

Monster Rounds

Weapon T1800 souls

Sell when you are done with Jungle Creeps

Mystic Vulnerability

Mystic Vulnerability

Spirit T21,600 souls
Extra Spirit

Extra Spirit

Spirit T1800 souls
Duration Extender

Duration Extender

Spirit T21,600 soulsImbue

Useful lane and other items

Optional
5 items
Healing RiteActive

Healing Rite

Vitality T1800 souls

Alternative to Extra Regen if you prefer

Sprint Boots

Sprint Boots

Vitality T1800 souls

For lane, its good because of the +2 hp regen. In combo with Extra Regen + Monster Rounds, you have good lane sustain and dont need to worry about health whenever you take a break.

Enduring Speed

Enduring Speed

Vitality T21,600 souls

Alternative to more stamina, with this. You can use carbine to move fast and parkour faster and get to teamfights.

Healbane

Healbane

Vitality T21,600 souls

Tank Counter

Reactive Barrier

Reactive Barrier

Vitality T21,600 souls

Versus difficult, stun-immobalize happy characters.

Core

T2 Camps die with Lv3 Pulse at Duration Extender. Can take on T2.5 camps. T3 die with Echo Shard fairly Easily.

6 items
Spirit Lifesteal

Spirit Lifesteal

Vitality T21,600 souls
Improved Spirit

Improved Spirit

Spirit T21,600 souls
Mystic Expansion

Mystic Expansion

Spirit T1800 soulsImbue
Compress Cooldown

Compress Cooldown

Spirit T21,600 soulsImbue

SKIPPABLE

Stamina Mastery

Stamina Mastery

Vitality T33,200 souls

Get in, Get out. Dash around, waste time to get cooldowns up.

Echo ShardActive

Echo Shard

Spirit T46,400 soulsImbue

GET THIS (You can now kill Heavy Camps with 2 Pulses)

More Activatables Dox

Optional

Choose one or Two whenever

5 items
Alchemical FireActive

Alchemical Fire

Weapon T33,200 souls

Great but only because of synergy and gun damage increase

ScourgeActive

Scourge

Spirit T46,400 souls

This item lets you survive being in chaos.

Cold FrontActive

Cold Front

Spirit T21,600 souls

Alternate to FleetFoot - This and then Arctic Blast will severly slow opponents down.

Arctic BlastActive

Arctic Blast

Spirit T46,400 souls
Vortex WebActive

Vortex Web

Spirit T46,400 souls

Amazing item to get if you can!!! I often get this when I feel the momentum for it.

Choose your Final Items

You can eventually get all of these items. Choose in any order.

7 items
InfuserActive

Infuser

Vitality T46,400 souls

Deeply Recommended - Can get this as early as you can after getting Echo Shard if you want.

Greater Expansion

Greater Expansion

Spirit T33,200 souls

You can throw 2 grenades at a teamfight without physically being close to the chaos.

Superior Cooldown

Superior Cooldown

Spirit T33,200 souls
Boundless Spirit

Boundless Spirit

Spirit T46,400 souls

Paradox only gets 60% of your spirit as damage on her 1 and 4. But, it adds up really well damage wise.

Transcendent Cooldown

Transcendent Cooldown

Spirit T46,400 souls
Escalating Exposure

Escalating Exposure

Spirit T46,400 souls
Superior Duration

Superior Duration

Spirit T33,200 souls

Carbine Dox

Optional

x2 Pulse Grenades, stack damage, Release carbine shot

3 items
Weighted Shots

Weighted Shots

Weapon T33,200 souls
Express Shot

Express Shot

Weapon T33,200 souls
Glass Cannon

Glass Cannon

Weapon T46,400 souls

Melee Dox

Optional
3 items
Crushing Fists

Crushing Fists

Weapon T46,400 souls

If you want to hammer in on a 1k dmg melee attack. Bullet Resist Shredder + Alchemical Fire will allow this.

Spirit Snatch

Spirit Snatch

Spirit T33,200 souls
Shadow WeaveActive

Shadow Weave

Weapon T33,200 souls

Ambush people for real this time

Survive Dox

Optional

Jump in, expend your cooldowns. Get out.

8 items
Warp StoneActive

Warp Stone

Vitality T33,200 souls

Deeply recommended for survival in combination with Stamina Mastery. Warp UP and dash to a rooftop.

Diviner's Kevlar

Diviner's Kevlar

Vitality T46,400 souls

Good synergy with Ultimate Barrier

Cheat Death

Cheat Death

Vitality T46,400 souls

Good if you know how to use it.

Magic CarpetActive

Magic Carpet

Spirit T46,400 souls

Similar to Cheat Death, Magic Carpet away after a pulse grenade volley. Idea is to be used during Late game.

Spirit Resilience

Spirit Resilience

Vitality T33,200 souls
Bullet Resilience

Bullet Resilience

Vitality T33,200 souls
Spellbreaker

Spellbreaker

Vitality T46,400 souls

Final protection against Spirit

Plated Armor

Plated Armor

Vitality T46,400 souls

Final protection against Bullets